



Here's some more pics to give a better understanding on how much I put into this map...
The first pic is the Counter-Terrorist spawn, and the front entrance to the hospital. The second picture is the boardroom, and if players continue to the left of the picture, they get into a backroom, where a vent can drop them into the physical therapy pool. The next picture is the Emergency Room on the second floor, which overlooks the cafeteria on the first floor. A vent cover is around the corner, and if you shoot it out, players can reach the cafeteria through the vents. The last picture is the elevator on the first floor.