



I've gotten so close to finishing up my map, my virtual memory doesn't have enough pagefiles to completely compile the map. :( Fortunately, I can compile in J's room- definitely from all of the l33t texture lighting... ;)
Anyways, here's some screens... (from Hammer Editor, not actual game...)
(for some reason, the screenshots turned out ugly from Hammer...)
Top pic is Terrorist spawn, 2nd pic is the cafeteria (bombsite B), 3rd pic is the CT side of the hospital entrance, bottom pic is the Physical Therapy Pool (bombsite A)
There's an elevator at the center of the hospital, so if you're lazy or are feelin' lucky, rush the other team and jump into the elevator. Look for Pepsi products in the boardroom above the pool (as well as some Mountain Dew :D ). Each bombsite can be accessed in 2 ways: the front way, and through a section of the vent system. Watch out for defusing the bomb in the pool, if it blows up before you finish defusing it in the water, you die; but if you're outside the water, and the bomb explodes, you don't die, (funny, since my home comp acts the opposite way- die out of water, no health lost underwater.)
Anyways, I'll try to get some screenshots from the actual game pretty soon...

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